package com.costner.kids;

import org.andengine.audio.sound.Sound;
import org.andengine.engine.Engine;
import org.andengine.ui.activity.BaseGameActivity;

public class SoundManager {

	private BaseGameActivity activity;
	private Engine engine;
	private Sound sN1, sN2, sN3, sN4, sN5, sN6, sN7, sN8, sN9;
	
	public SoundManager(BaseGameActivity activity, Engine engine) {
		this.activity = activity;
		this.engine = engine;
	}
	
	
	
	public void loadGameSounds() {
		
	}
	
}
